Kurumi Tamura   Riko Hiroshima
2 Double Faults 4
62 62
Win % 1st Serve
60 60
55 55
Break Point Conversions
40 40

Events

  • Game 1 - Riko Hiroshima - holds to 15
  • Game 2 - Kurumi Tamura - holds to 15
  • Game 3 - Riko Hiroshima - holds to love
  • Game 4 - Kurumi Tamura - holds to 30
  • Game 5 - Riko Hiroshima - holds to 15
  • Game 6 - Kurumi Tamura - holds to 30
  • Game 7 - Kurumi Tamura - breaks to 40
  • Game 8 - Riko Hiroshima - breaks to 40
  • Game 9 - Kurumi Tamura - breaks to 15
  • Game 10 - Kurumi Tamura - holds to 30
  • Game 11 - Kurumi Tamura - breaks to 40
  • Game 12 - Kurumi Tamura - holds to 15
  • Game 13 - Riko Hiroshima - holds to 30
  • Game 14 - Riko Hiroshima - breaks to 40
  • Game 15 - Kurumi Tamura - breaks to 15
  • Game 16 - Riko Hiroshima - breaks to 15
  • Game 17 - Riko Hiroshima - holds to 15
  • Game 18 - Kurumi Tamura - holds to 15
  • Game 19 - Kurumi Tamura - breaks to 30
  • Game 20 - Riko Hiroshima - breaks to 40
  • Game 21 - Kurumi Tamura - breaks to 40
  • Game 22 - Kurumi Tamura - holds to 40